using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;

using miciv;
using micivCore.Data;

namespace micivCore.Components
{
    public class CoMapManager : ComponentManager<CoMapProto, CoMap, CoMapManager>
    {
        public CoMapManager(CoreContext _coreContext)
            : base(_coreContext)
        {
            this.m_vstrAvailableComponentNames.Add("map");
        }
    }
}
